Monday, April 5, 2010

k_progressiveRendering in MmmmTools

Joe Crawford the creator MmmmTools have included my script k_progressiveRendering as downloadable package in the MmmmTools.

The tools automate the download and the installation of the k_progressiveRendering script, but it does not include the Render Window icon implementation.

MmmmTools is a really nice package of extremely usefull scripts to help speed up your work in Maya. I suggest taking a look at it. http://mmmmtools.celestinestudios.com/

Wednesday, March 10, 2010

Mia_material texture hardware display problem

In Maya any duplicated a mia_material, mia_material_x or mia_material_x_passes, do not display the textures in the hardware display properly. You end up with a bunch of black objects.

You can run this script to fix the problem.

Download the script and copy the mel file in any script folder, call the command fixMiaHardwareShading() in the script editor to execute the script.

Enjoy textures in your 3d view once more!

Monday, February 15, 2010

Architectural material default value in Softimage

Following Zap's post on the default AO values of the architectural (mia_material) material in Softimage.
I have created corrected spdl for Softimage 2010.

Download the corrected spdl here